# Third Party Videos and Presentations

> Community contributed videos and presentations on Agones.

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LLMS index: [llms.txt](/site/llms.txt)

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## Case Studies

### Keynote: How Ubisoft Orchestrates Global Multiplayer Games with Agones (KubeCon EU, 2026)

<iframe width="640" height="360" class="p-2" src="https://www.youtube.com/embed/MUOd6IoLC5Q"
        frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>


### Engineering Without Limits: A Decade of Kubernetes Powering PlayStation’s Evolution (Kubecon NA, 2025)

<iframe width="640" height="360" class="p-2" src="https://www.youtube.com/embed/goaBGk9wt0c"
        frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>


### No More Disruption: PlayStation Network’s Approaches To Avoid Outages on Kubernetes Platform (Kubecon Japan, 2025)

<iframe width="640" height="360" class="p-2" src="https://www.youtube.com/embed/xxSPRdwjuqE"
        frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>


### (Paywall) 'Monster Hunter Wilds' Network Architecture Supporting Over 1 Million Concurrent Users (Presented by AWS) (Devcom, 2025)

[![devcom-mhw-thumb.png](../../../images/devcom-mhw-thumb.png)](https://bizcommunity.gamescom.global/event/devcom-developer-conference-2025/planning/UGxhbm5pbmdfMjc0ODE4MQ==)

Unfortunately, it seems that only people who have previously registered for Devcom can view this video. If you find another way to access it, please submit a PR on this page! 

### (Japanese) PlayStation™Network のボイスチャットサーバの Amazon EKS 移行と Hybrid Cloud 化（AWS Summit Japan, 2025)

<iframe width="640" height="360" class="p-2" src="https://www.youtube.com/embed/NHoxFgGHtVg"
        frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>


### (French) Talos chez Ubisoft : serveurs de jeux & plateforme Serverless (Cloud Nord, 2025)

<iframe width="640" height="360" class="p-2" src="https://www.youtube.com/embed/P9pHhMS5ro4"
        frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>


### HARNESSING TALOS AND OMNI FOR CAME SERVER MANAGEMENT AT UBISOFT (TalosCon 2024)

<iframe width="640" height="360" class="p-2" src="https://www.youtube.com/embed/ovwLkhFWpMg"
        frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>


### The evolution story of game architecture: PUBG: Battlegrounds (AWS re:Invent, 2024)

<iframe width="640" height="360" class="p-2" src="https://www.youtube.com/embed/GhYUjTxSOkE"
        frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>


### How Embark Studios utilizes open source backend tech for games (Google for Games, Developer Summit, 2022)

<iframe width="640" height="360" class="p-2" src="https://www.youtube.com/embed/YjeusLeC5RI"
        frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>


### (Japanese) KubernetesとAgonesによるリアルタイムゲームサーバ運用 (DeNA TechCon, 2022)

<iframe width="640" height="360" class="p-2" src="https://www.youtube.com/embed/jScFr9EwKBg"
        frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>


### (Japanese) ゲーム開発におけるリアルタイム通信基盤とKubernetes/Agones (COLOPL Tech Channel, 2022)

<iframe width="640" height="360" class="p-2" src="https://www.youtube.com/embed/Rd6Tu57OaNE"
        frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>


### The Open Source Revolution: How Kubernetes is Changing the Games Industry (Kubecon, 2020)

<iframe width="640" height="360" class="p-2" src="https://www.youtube.com/embed/VH5aXYO6f3o"
        frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>


## Tutorial Presentations

### PlayStation and Kubernetes: How to Solve a Problem Like Real-Time (Kubecon EU, 2023)

<iframe width="640" height="360" class="p-2" src="https://www.youtube.com/embed/pklRTQoRrNY"
        frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>


### (Korean) Agones,OpenMatch를 활용하여 Global Multiplayer게임을 Kubernetes 위에 구축하기 (Kubernetes Community Days, 2023)

<iframe width="640" height="360" class="p-2" src="https://www.youtube.com/embed/XBNJQChO3i4"
        frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>


### (Spanish) Deploy a Minecraft Game Server using Kubernetes and Agones (Oracle Developers, 2022)

<iframe width="640" height="360" class="p-2" src="https://www.youtube.com/embed/a9g9kdVcERU"
        frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>


### Better together: running containerized game servers with Agones and GameLift FleetIQ (Containers from the Couch, 2021)

<iframe width="640" height="360" class="p-2" src="https://www.youtube.com/embed/RvBjgKME21U"
        frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>


### OpenNebula - Deploying K3s at the Edge for Multiplayer Gaming (CNCF Webinar, March 11, 2021)

<iframe width="640" height="360" class="p-2" src="https://www.youtube.com/embed/64CYYbxNfOg"
        frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>


### Large-Scale Multiplayer Gaming on Kubernetes (Cloud Next '19)

<iframe width="640" height="360" class="p-2" src="https://www.youtube.com/embed/Imf_urBB7SI"
        frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>


### Agones: Scaling Multiplayer Game Servers with Open Source (GDC 2019)

<iframe width="640" height="360" class="p-2" src="https://www.youtube.com/embed/XD1nuASFY3k"
        frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>


### Intro to Agones: Scaling Multiplayer Game Servers with Kubernetes (Kubecon, 2018)

<iframe width="640" height="360" class="p-2" src="https://www.youtube.com/embed/Q4RZSHTeKCY"
        frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>


### Google Cloud Next '18 London: Carl Dionne, Development Director at Ubisoft Montreal
 
<iframe width="640" height="360" class="p-2" src="https://www.youtube.com/embed/5n-JlLA7bIc?start=835"
        frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>


### Agones: Scaling Multiplayer Dedicated Game Servers with Kubernetes (Cloud Next '18)

<iframe width="640" height="360" class="p-2" src="https://www.youtube.com/embed/CLNpkjolxYA"
        frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>


## Screencasts

### Fields Tested: Running a Game Server with Kubernetes & Agones

<iframe width="640" height="360" class="p-2" src="https://www.youtube.com/embed/pBrHw5oNxds"
        frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>


### Intro to containerizing Unreal Engine Dedicated Game Servers and deploy to Kubernetes using Agones

<iframe width="640" height="360" class="p-2" src="https://www.youtube.com/embed/apce1D7jUmc"
        frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>


### Agones Game Server on OpenShift

<iframe width="640" height="360" class="p-2" src="https://www.youtube.com/embed/nBJX2zKtzho"
        frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>


### Agones: How Do I Docker and Kubernetes? (Part 1 & Part 2)

<iframe width="640" height="360" class="p-2" src="https://www.youtube.com/embed/i4_zaztK6mE"
        frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

<iframe width="640" height="360" class="p-2" src="https://www.youtube.com/embed/ZZXLDnmO1TM"
        frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
